Attack and Defense Skill Points
Possessing a big mafia and first-class weapons has produced a general misunderstanding that there's not a need to put much into attack and defense skill points. This is clearly untrue. They're the major factor in determining the winner of fights. Keeping them a minimum of double your level, is a good rule to follow.
Note: When you happen to be fighting, where you make use of Attack and Defense Skill Points makes no difference as they are added together. The fight formula may well change to where it uses either attack or defense instead of adding them so, for my part, I prefer to keep them almost equal.
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The Highest Attack and Defense Skill Points Items
For Attack
* Weapon: TNT 42 Attack Job: El Padrino Tab: Raid The Arms Depot
* Armor: Guerrilla Squad 34 Attack Job: El Padrino Tab: Supply The FRG With Some Extra Muscle
* Vehicle: Hu-9 Helicopter 36 Attack Job: El Padrino Tab: Attack The Army Command Post
For Defense
* Weapon: Gaff hook 30 Defense Job: El Jefe Tab: Pillage A Shipyard
* Armor: Guerrilla Squad 30 Defense Job:El Padrino Tab: Supply The FRG With Some Extra Muscle
-OR-
* Armor: Falsified Documents 30 Defense Job: Underboss Tab: Take Over an Identity Theft Ring
* Vehicle: Private Jet 38 Defense Job: Boss Tab: Make a Deal with the Mexican Cartel
-OR-
* Vehicle: Armored State Car 38 Defense Job: El Padrino Tab: Storm The Presidential Palace
This should allow you to attack when you should and have a proper defense.
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